Here’s one of the things I’d never considered when it comes to localization. With tensions between these countries so high and SEGA trying to break into the Chinese market I can see why they may have such a problem with this.
Jung-Sheng Lin posits that by simply using the line the “country” of Taiwan in the hostesses question Taiwanese gamers praised SEGA for being progressive or siding with Taiwanese people that would like independence from Chinese rule. Of course as soon as Chinese celebs started hearing about this and the news started spreading SEGA needed to patch the game and remove the dialogue completely so as not to stir controversy.
Something that should have been a nothing issue needed new dialogue to be recorded and an entire patch rolled out even though the game hadn’t officially released in either country yet!
Coming in from the official Playstation Japan blog we finally get to see some awesome photos comparing the in game world to the real life locations that were used when creating Jingaicho in Yakuza 6! I’ve gotta say the team really nailed the district taking in...
Thanks to the guys at http://radiosega.net I had the opportunity to be special guest on The Sega Lounge! We talk about the websites origins, SEGA memories, and they quiz me on SEGA music (spoilers: I eat it super hard!)! Please make sure you stop by and show them some love on twitter. Thanks again for having me on!
A place that defines your destiny. Serving as the hideout for Kazuma Kiryu during every single Yakuza title New Serena will let you drink the night away or gather all the courage you need to save Haruka and Kamurocho! Click the read more for a little something to get you into a shopping mood! Buy one now from our TeePublic Store!
demoban: Download Link Continuing down along the Japanese PS2 demo disc backlog, tonight I present the demo for the very first Yakuza game. Created a few months before its official retail release, at least judging by the file creation dates, this is actually one of...