Welcome back to Famitsu Wednesdays! This week we get to take a look at Ultimate Heat Mode and the new leveling up systems that’s going to let you build up Kiryu’s bod. Again thanks to Chelsea our favorite translator for getting all of this to us! Make sure you show her some love on twitter for getting these out every week!
Enjoy overwhelming power in Ultimate Heat Mode
You may enter Ultimate Heat Mode by using up the “heat” you have accumulated during battle. In this condition the protagonist, Kazuma Kiryu, will undergo a huge increase in power in the blink of an eye. By entering this exhilarating boost mode, you can fire off a series of super powerful moves!
You can even battle inside shops!
Unlike the Ryu ga Gotoku series of the past, battles will now continue even after entering a shop. Several of the actions you can perform seem to be limited to the interior of certain shops.
A new level of freedom! The elements of Kiryu’s growth
Obtaining experience points through winning battles or story progression and spending them to learn abilities is the same as usual. However, the freedom with which you can do it has been hugely increased in this game. Aside from a portion which have unlock conditions, you can freely choose what to learn and when. Choose whatever abilities you like!
Basic Abilities: A collection of Kiryu’s basic abilities, such as stamina and attack power. Increases in stages.
Heat Actions: A category containing each heat action. Also includes Ultimate Heat Mode.
Battle Skills: Everything related to battle skills, such as characteristics of moves and the increase of combo speed.
Other Skills: A category containing abilities that are also used in the adventure section, like upgrading your dash ability.
Review: About experience in the game
A large difference in RGG6 is the way that experience is divided into five categories as below. So, how does this division affect gameplay? Well, it means that the kind of experience required for each kind of ability is different, so if you simply conduct battles in the same way as always you won’t really be able to increase your abilities. Certain actions make it easier to earn each type of experience. An important part of the game will be to bear in mind the type of abilities you want to learn, and act accordingly.
Muscles
As you would imagine, this is used when obtaining abilities related to attacks. It will surely also be indispensable in increasing your stamina.
Agility
Experience that will most likely be consumed to upgrade combo speed and evasion.
Guts
Experience required to upgrade Kiryu’s stamina. It also looks like it will be used to increase a variety of resistances.
Technique
Experience consumed when learning new moves, etc. It seems to be used when generally obtaining abilities.
Charm
Experience used for things like obtaining flashy Heat actions.
Strengthening abilities depending on what you equip!?
Holding the key to your growth!? The new role played by dining
Battling fullness in order to obtain experience!
Even if you eat, you won’t obtain experience if you’re full up. However, your health recovers regardless of your fullness, so you can still use this as an effective way to recover after battle.
A new element in this game is “fullness”. The gauge fills each time you eat, and once you reach fullness (100), you will no longer obtain experience. In order to start earning experience again you must lower the gauge by doing things such as walking around town, battling and playing at play spots. Not only this, but foods that give you more experience will fill the gauge more quickly, so you’ll have to choose wisely. Perhaps in a way, strengthening your abilities is now a battle with fullness!?
Making sure to dine efficiently!? Food combos
When dining, if you select certain specific combinations of food you will receive bonuses to the experience earned. These are known as food combos. Your fullness gauge still fills in the same way, but you earn experience more efficiently this way, so you should still go for it. By the way, each food combo has its own unique name.
Several familiar tie-up shops appear, too!
Beginning with Sushi Zanmai and Ikinari! Steak, there are, of course, several tie-up shops as is standard in the Ryu ga Gotoku series. There must surely also be food combos available to eat at each of these shops, too. If it’s like the rest of the series, the food you find at the tie-up shops will probably have generally good effects a lot of the time… Look forward to the results of the food combos in the game
Grow Kiryu strikingly through the Rizap challenge!
The Rizap challenge, upon which we have previously reported, is a great chance to earn much more experience than you would from other elements. If you receive a high rating, you have the potential to upgrade a variety of abilities in one go. However, it has been revealed that you can’t undertake the Rizap challenge multiple times in a row. Think carefully about which training you want to perform and when you want to do it.
Things you should know about training
Bench press
Lift the barbell by tapping L1 and R1. The faster you press the buttons, the more effective your training will be.
Experience types: Muscles, Guts
Squats
Press the button along with the descending bar. With each success, the timing will become more and more strict.
Experience types: Guts, Muscles
Dead lift
Tap the circle button to fill the power gauge. As you fill the gauge, Kiryu will lift the barbell.
Experience types: Muscles, Agility
Squat jumps
Training in which you press the buttons displayed on the screen with good timing. Make sure not to miss any buttons.
Experience types: Agility, Guts
Lat pulldown
Press the L1 and R1 buttons simultaneously with good timing to pull yourself up and down. A sense of rhythm might come in handy?
Experience types: Guts, Agility
Seated rowing
Hold down the R1 button to fill the gauge, then release it with good timing. The more times you do this, the narrower the success zone will become.