Coming out of Autodesk 3December 2013 in Tokyo was a panel hosted by RGG Studio animator Kudo Yuichi.
The panel discussed using the latest Autodesk 3D animating software could be used to create realistic fabrics and how his team of 3 achieved this for the Kimono’s in Ryu Ga Gotoku Ishin!
The above video shows the tech in action putting Sakumoto in a a test sand box to show off his sword dance.
There is a lot more to the article that’s a wall of Japanese text to wade through but if you can read it and have an interest in the industry the full article can be found here.
Breaking Yakuza 5 news, guys: in case you forgot this was a Sega game that’s so referential of its past works that it implicitly takes place in an alternate universe where only the Dreamcast won and Sega remained a global console power, you can set the background music that plays during your Initial D-esque taxi racing missions to be the theme song from Daytona USA. Personally, I feel like the car handles somewhat similarly to the Crazy Taxi cabs, so I’m holding out hope that I’ll unlock The Offspring’s back catalog in due time as well.
STOP TELLING ME ABOUT HOW YAKUZA 5 IS THE GREATEST IT’S MAKING ME REALLY UPSET ;_;
Here are other reasons why Yakuza 5 is a pretty okay game:
- You can get Hatsune Miku figurines at the arcade.
- You can play Taiko Drum Master at the arcade, except instead of the annoyingly high pitched drum, it’s narrated apathetically by whichever character you’re playing as.
- You can take really hilariously tacky photos in print club booths at the arcade.
- You can play Virtua Fighter 2 at the arcade.
- The arcade.
- Fights unfold naturally wherever you are in the streets; there are no distinct loading zones.
- There is a taxi driving simulator mode that is separate from the not actual taxi driving Initial D mode.
- You know how Kiryu fights tigers towards the end of Yakuza 2? He has another one of that sort of moment in the first chapter of the game.
- The arcade.
Kiryu is the only one that speaks intelligent, coherent Japanese for the first chapter of the game and it’s great if you want to learn a new dialect and terrible if you want to relax.
- You can order items from your cell phone while you’re out and about and pick them up either at your home or any convenience store, not unlike actual Japan.
- The arcade.
Basically a list of reasons why we need Yakuza 5 in the west!
Might subtitle this soon-ish if I have time, but it looks like Yakuza Ishin is getting some neat new elements added to its combat system. Here are the core points the video emphasizes for those that don’t speak Japanese:
- Sakamoto Ryoma will have what basically amounts to several different fighting styles available at his disposal that can be switched on the fly. They mainly revolve around weapons and/or different ways of using them, consisting of a two-handed sword, pistol, sword and pistol, or bare hands.
- Different styles are naturally balanced to be ideal for certain situations. Going two-handed with your main sword, for example, gives you the most raw power at your disposal, but you’ll be more mobile with a pistol in tow.
- Controls remain as intuitive as ever, relying on a combo system that mainly uses the square and triangle buttons with occasional circle usage as well. In terms of overall feel, despite there being hand-to-hand combat as an option, the two-handed sword is actually said to play most similarly to previous Yakuza games up until now and that’s because…
- Hand-to-hand combat plays similarly to Tanimura in Yakuza 4, which was counter heavy. You can therefore directly attack people in Ishin with your fists still, but getting the most out of that style of combat is going to require a mastery of the counter system. Because of that, the developers posit that hand-to-hand is designed for series veterans that are basically looking for a challenge given that you’ll be at a distinct disadvantage going unarmed against armed enemies.
If there’s substantial interest in seeing the whole thing subtitled, tell me so in a reblog or something! That’ll motivate me to potentially get it done faster if I can find the time!
Deleted mine and reblogging this because there’s a great amount of info in this one!
Next Sega-raw stream announced where Nagoshi-san will be playing RGG Ishin live! He will also be revealing new information exclusive to Sega-raw. Nagoshi-san will also be answering questions from the chat.
Last night we hit 4000 Likes on our Bring Yakuza West facebook campaign!
Kazuma hits puberty
These are real places that exist.
Ryu Ga Gotoku Ishin voice actor interview with Shunsuke Daito who will be playing Tōdō Heisuke the eighth captain of the Shinsengumi.
Latest Ryu Ga Gotoku podcast is live. This time the team has released it on Youtube as well as audio. The Youtube version is accompanied by a slideshow of pictures from the recording studio which is a nice little look in.
Those who prefer the audio version can grab it here.
Today is the anniversary of Yakuza 5’s release in Japan I thought I’d give a quick update to those fans still hoping to see Yakuza 5 in the west (like all of us here).
While we still have no official word from Sega regarding a western release we’re still hopeful, Ryu ga Gotoku 5 sold 590,000 copies in Japan as of May 2013 (before dropping of the Media Create charts) and received perfect scores from almost all japanese reviewers and was popular enough to get a Playstation 3 The Best version which releases today!
On our own Like/Share campaign we have over 600 more shares and only less than 2000 likes than the official Sega run Hatsune Miku campaign!
That is a HUGE number of people that want to see Yakuza 5 in the west! Yes we’re just fans but imagine the turn out if Sega would get behind this!
Let @Sega know what we want!
1 4 months after release Ryu Ga Gotoku Ishin will be available to be upgraded from the PS3 to the PS4 version through the PSN for only ¥1000 (Roughly $9.99 USD).
Not a bad deal for users who want to buy and plan on getting a PS4 later. Much like our western games upgraders will need to keep the PS3 disk to be able to launch the upgrade version in their PS4 consoles.
Final Ryu Ga Gotoku history lesson with Yokoyama-san. This time it’s Ryu Ga Gotoku 5.
Let’s learn how the Ryu Ga Gotoku Ishin battle system works allowing you to quick change between sword and gun styles. We even get to see some of the new brutal Heat Actions!
Reminder: Ryu Ga Gotoku 5 Playstation 3 The Best goes on sale on December 5th!
The game will also come with a special edition Ishin bonus bluray containing both trailers that have already been released online and a cast interview (that is also already online).
The 1 year anniversary of Yakuza 5’s release in Japan! At only $40 it’s about 50% less than it was at release making it a really good deal!
It’s still unknown if Yakuza 5 will make it west but there’s a fantastic guide over here to help you get through it in Japanese.
First Ishin restaurant tie in announced! You’d think it would be hard to do tie ins in a game set in 1868 but that won’t stop anyone!
Besides having the restaurant appear in game they’re also partnering with Ryu Ga Gotoku Studio and Sega for a pretty awesome giveaway!
Starting today if you order from Kamatora you will be entered to win one of the above prizes:
- Ishin branded pillow (20 to give away)
- Ishin fan (100 to give away)
- Sakamoto Ryoma (Kiryu) statue (12 to give away)!
All entrants also get exclusive wallpapers for cell phones and PC!
You will also be entered to win the grand prize of 1 of 5 Sony Playstation 4’s and a copy of Ishin when they launch in Japan next year!
Let it be known; I will have that pillow and statue, somehow.