Excerpt from an interview by Edge with Japanese game designers about the Playstation 4.
by Deacon Ross | Mar 2, 2013 | Uncategorized | 0 comments
Toshihiro Nagoshi of Sega’s Ryu Ga Gotoku Studio, the team behind Yakuza and Binary Domain, tells me that of course the promise of enhanced graphics performance is enticing – this man surely dreams in dramatic cut-scenes – but he says he is more intrigued by PS4’s social capabilities.
“I personally am interested in utilising the new technical performance of the hardware to support building user communities,” he says.
Nagoshi told me two years ago that his top hope for the next generation was for new input methods, something which he says now has been appeased somewhat by the touchpad and Move integration in the PS4 controller. “I’m not fully convinced yet, but I have a very good feeling about it. Also, our team seem to be very positive about it, and motivated to get stuck in.”